Who was the show designer? That was me! (Laura)

What was your idea? I love the action genre, and I devoured the tv series Le casa de papel. These are the type of stories that can make you forget your daily shenanigans. I chose ‘after the heist’ so the audience could be part of the best part: creating the plan.

What was the role of the audience? Before the players arrived, I asked 5 audience members to draw notes and arrows on the whiteboards and pick pictures and objects. When the players arrived, they were told this was the inspiration for the failed heist attempt.

What did the players know before the show? To wear a simple colored t-shirt. (And I guess they got some ideas from finding a coverall in their size in the dressing room.)

How was the show? The players were super inspired by the set created by the audience: you could just see it on their faces. Then an energetic whodunnit unfolded, with intrigue, action scenes, and secret love affairs between the crew. It even included a cameo from our light tech Gurbaksh as the mastermind on the phone. After the show, players and audience members talked over a drink about what had happened in the bank vault.